A)Task Analysis Overview: This task is to write a program which helps the children to move their vocabulary and numberening of the English language. It needs an larboard which has: A waiver labeled next enounce that plays the next discussion in the reheel. Once the next intelligence operation is pressed, a forge is play. A text field that asks the white plaguer to enter the manage word. It should check the entered word to see weather its set up or not. A label which displays the correct orthoepy of the entered word, if its not. A button called murmur that terminates the program once pressed. major(ip) design considerations: An applet or Jframe to show the contents of the interface. Audio exercising: the word orthoepys essentialiness be contend from the files that stored on the disk. piece of music checking: the entered word must be compared with the correct word pronunciation and th e result must be displayed on the screen. Event use: once the buttons pressed, the appropriate action must take luff; with next word, it must read the word from the list and decide to play the related pronunciation from the sound files. overstep must terminate the process. Array: the word listing must be stored somewhere to be able to be played accordingly.
B)Design This program is consists of three parts that are explained in the hunt sections: I. List The words are grouped in an set off of strings. A counter is designed in the program that is incremented apiece duration the n ext button is pressed. This counter points t! o the words in the list. So when the value of counter is zero, the first word in the word is tar take aimed, and so on. int counter = 0; String[] list = { apple, hullo, orange, skirt, university,elephant, sawhorse, skin, umbrella, strain }; II. Container The container is the main component of the interface that holds the different elements of the program. The component...If you want to get a full essay, night club it on our website: OrderCustomPaper.com
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